Jeff MinnearSpace Shooter Redux: Day 3Today, we’re adding a HUD item to display the heat of our engine. As the player uses the thruster, the heat will increase until it reaches…Apr 22, 2021Apr 22, 2021
Jeff MinnearSpace Shooter Redux: Day 2Today, I’ve added 2 new features: a speed boost, and a shield that can take multiple hits. Let’s start with the speed boost.Apr 16, 2021Apr 16, 2021
Jeff MinnearSpace Shooter Redux: Day 1If you followed along with the Space Shooter tutorial, you’ll remember that we left off with this:Apr 7, 2021Apr 7, 2021
Jeff MinnearUsing Suspense in React AppsSuspense is a fairly new API in React that allows you to display some placeholder content (called a fallback) while the necessary data for…Mar 29, 2021Mar 29, 2021
Jeff Minnear2D Space Shooter 4: EnemiesSo now we can shoot. That’s great, and there’s certainly fun to be had firing wildly into the air, but I think most people would agree…Mar 25, 2021Mar 25, 2021
Jeff Minnear2D Space Shooter 3: The Shooter PartWell, it wouldn’t be much of a shooter if we couldn’t shoot, now would it?Mar 24, 2021Mar 24, 2021
Jeff Minnear2D Space Shooter 2: Player MovementNow that you’ve installed Unity and created your project, it’s a great time to set up version control. After you do that, open up your…Mar 22, 2021Mar 22, 2021
Jeff Minnear2D Space Shooter 1: Installing UnityIn the following posts, we’re going to build a prototype of a 2D Space Shooter in Unity. You know the drill. Waves of enemies fly down…Mar 21, 2021Mar 21, 2021
Jeff MinnearSetting up Git with Unity ProjectsIf you develop software of any kind, you may be familiar with version control systems like Git. However, you may not be sure how to make…Mar 20, 2021Mar 20, 2021